![]() Ahead of the launch, the team at Activision Blizzard have released some official information regarding the game’s release window.įirst things first, Diablo Immortal is set to release on June 2 in Western territories, with the game coming to countries like Australia, Japan, and Korea super early in the morning on June 3. While initially a controversial addition to the action RPG franchise, it has built up quite some momentum in the run up to its release on both PC and mobile platforms. These items can be claimed in the in-game inbox when the game launches.Diablo Immortal is nearly here. Given the delay, players in the region will be compensated with a package which will consist of one piece of Legendary Gear, 100 Scrap Materials, and 10 Enchanted Dust. ![]() Performance and network optimisation: Improvements to deferred multi-lighting particle tech, bug fixes, and more.PC experience improvements: Including fixes to potion and skills lockout issues, Auto-Navigation, Demon Hunter primary attack, Xbox controller input delay, and more.Using learnings from the first phase of our launch, we are performing additional compatibility tests to optimise the launch experience. Android device performance optimisation: The install base of mobile devices in Asia Pacific regions is very diverse.Initial build package optimisation: Reshuffling the assets downloading sequence so relevant UI would populate properly to improve user experience in-game.Specifically, Blizzard stated that they are working on the following features: Originally set to launch this week, Blizzard has announced that the SEA release for Diablo Immortal has been delayed to July 8.Īccording to Blizzard, the release date delay was made to optimize the game, improve the game download, and enhance the overall playing experience.
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